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How We’re Using Modules to Organize Our Front-End Code

Ever wondered how a large site like Tuts+ keeps its CSS, HTML and JavaScript in order over continued development and iteration? I’m going to show you the process we’ve implemented to keep it all tidy and maintainable. Problems with CSS The first step in this process was finding a way to build the large amount of CSS we need that won’t inevitably end in chaos. Traditionally with CSS, you build up styles as y ...

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Creating Clickthrough Prototypes With Blueprint

In a previous article 1 , I discussed using POP 2 to create sketch-based clickthrough prototypes in participatory design exercises. These prototypes capture well the flow and overall layout of early design alternatives. The same piece briefly mentioned another category of clickthrough prototypes: widget-based mockups that are designed on the target device and that expand on sketches by introducing user inte ...

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Work, Life And Side Projects

? ? There is no doubt about it, I am a hypocrite. Fortunately nobody has noticed… until now. Here’s the thing. On one hand I talk about the importance of having a good work/life balance, and yet on the other I prefer to hire people who do personal projects in their spare time. Do you see the problem with this scenario? How can one person possibly juggle work, life and the odd side project? It would ap ...

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Work, Life And Side Projects

? ? There is no doubt about it, I am a hypocrite. Fortunately nobody has noticed… until now. Here’s the thing. On one hand I talk about the importance of having a good work/life balance, and yet on the other I prefer to hire people who do personal projects in their spare time. Do you see the problem with this scenario? How can one person possibly juggle work, life and the odd side project? It would ap ...

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The Big Think: Breaking The Deliverables Habit

? ? Right there in the center of my boilerplate for design proposals is a section that I glare at with more resentment each time I complete it. It’s called “Deliverables,” and it’s there because clients expect it: a list of things I’ll deliver for the amount of money that I specify further down in the document. Essentially, it distills a design project down to a goods-and-services agreement: you pay me a bu ...

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Building Better Software Through Collaboration: Whose Job Is It, Anyway?

? ? In part one of this series, we looked at the consequences of designing and developing software in isolated environments. Some people work in lonely silos where no process exists, while others work in functional silos where too much (or the wrong) process makes innovation and progress difficult. So, how do we break down the artificial walls that keep us from creating great things together? How can organi ...

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Building Better Software Through Collaboration: Whose Job Is It, Anyway?

? ? In part one of this series, we looked at the consequences of designing and developing software in isolated environments. Some people work in lonely silos where no process exists, while others work in functional silos where too much (or the wrong) process makes innovation and progress difficult. So, how do we break down the artificial walls that keep us from creating great things together? How can organi ...

Read more

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